HTML5 Engine: Construct 2
Following on from my previous list of HTML/JS game engines, I was informed about Construct 2 – a new visual HTML5 game development program for Windows, developed by London start-up Scirra.
The latest HTML5 / JavaScript game engines
In the age of multiple platforms and smartphones there is one definite feature is supported by all – a browser. Running with this idea is latest innovation in browser gaming – the gaming engine.
The fuss about Google+ (for developers)
Considering you’re reading a blog, I’ll just go right ahead and assume you’ve heard of Google+ and all of its “facebook killer” gubbins. It seems, initially at least, that the service has hit the ground running and Google are already planning on increasing its presence across all its services, such as Google Mail and… *cough* Buzz. But what has the search-giant offered the developers, in order to create third-party apps and services?
Blankit for jQuery – set your targets to blank.
The latest addition to my ever growing list of projects on Github is Blankit – a jQuery plugin for adding target=”_blank” to any matching elements.
When is WordPress the right tool for the job?
Over the past few years I’ve had the good fortune to work with a wide range of projects, from small single person business blogs to multinational systems. Interestingly, a common factor through all these projects has been “Can it be done quicker in WordPress?”.
Preset Cocos2d, Box2d and LevelHelper project now on Github
Check out my already-set-up project on Github to be able to roll out a working Cocos2d powered game, taking advantage of the Box2d physics engine and the LevelHelper scenes.
Essential podcasts for improving web development
Podcasts are a fantastic way of consuming the latest tech news/tips without having to sit down and read articles. Here are some of the best I’ve found which help me focus and learn more.
Tools for building an iPhone app on a budget
After going through the process of developing, releasing and maintaining Wicked Little Devil, I realised that I had collected a large amount of apps, websites and tutorials.