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Articles

Preset Cocos2d, Box2d and LevelHelper project now on Github

Check out my already-set-up project on Github to be able to roll out a working Cocos2d powered game, taking advantage of the Box2d physics engine and the LevelHelper scenes.

Articles

Tools for building an iPhone app on a budget

After going through the process of developing, releasing and maintaining Wicked Little Devil, I realised that I had collected a large amount of apps, websites and tutorials.

Articles

Game Release: Wicked Little Devil (iPhone)

I recently released my first iPhone game – Wicked Little Devil. Check out my more “official” sounding press release below. I will be following this announcement post with a blog all about how I built, released and maintained the game.

From London-based Indie game developers, Wicked Little Games, comes the epic platforming adventure WICKED LITTLE DEVIL.

Help Sammael, The Angel of Hell, escape from the underworld in this new and exciting game from Wicked Little Games. Using your reactions and a collection of powerups, Sam will travel through earth, sea and sky as he tries to break free. Each complete with a unique graphical style and catchy tunes.

Once you’re free of the underworld, compete in challenge mode as you race against a growing pit of lava to survive as long as possible. Once you’ve attempted to jump from the depths of Hell, compare your scores globally with two dedicated Game Center leaderboards. Check out the latest game trailer over at Youtube and follow further development progress on Twitter and Facebook.

Developed by a two person team, Wicked Little Devil is the first of many games coming out of the Wicked Little Games studio production line.

Articles

Simple Cocos2D Collision Detection

How to write a quick and simple collision detection method for Cocos2d