Preset Cocos2d, Box2d and LevelHelper project now on Github
After writing my previous Tools for building an iPhone app on a budget, it really occured to me just how helpful LevelHelper is to iPhone game development. You can check out my already-set-up project on Github to be able to roll out a working Cocos2d powered game, taking advantage of the Box2d physics engine and the LevelHelper scenes.


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