framework

Simple Cocos2D Collision Detection

I’m currently developing an iPhone game (watch this space…*) and required a very simple collision detection system. My application is pretty simple and doesn’t require any complex collision engines included in the likes of Chipmunk or Box2d, however, after trawling around the internet for a good few hours looking for a way to do it with the basic cocos2d framework, I decided to write my own method.

*I did release a game – two infact: Wicked Little Devil and Social Break

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