HTML5 Engine: Construct 2
Following on from my previous list of HTML/JS game engines, I was informed about Construct 2 – a new visual HTML5 game development program for Windows, developed by London start-up Scirra.
A look back at the past few months
Whew. It’s been quite an intense, amazing, interesting and eventful few months. After going on a life-changing road-trip around USA and making the jump from full-time to freelance developer, its nice to take a bit of time off over the Xmas holidays to look back.
The latest HTML5 / JavaScript game engines
In the age of multiple platforms and smartphones there is one definite feature is supported by all – a browser. Running with this idea is latest innovation in browser gaming – the gaming engine.
The fuss about Google+ (for developers)
Considering you’re reading a blog, I’ll just go right ahead and assume you’ve heard of Google+ and all of its “facebook killer” gubbins. It seems, initially at least, that the service has hit the ground running and Google are already planning on increasing its presence across all its services, such as Google Mail and… *cough* Buzz. But what has the search-giant offered the developers, in order to create third-party apps and services?
Road-trips and career changes
Less of a tech post this time but relevant none-the-less. Today is the first day of my last week at my current job, Spook Media – this Friday, after 2 and 1/2 years, will see moving onwards and upwards into the world of contracting.
Blankit for jQuery – set your targets to blank.
The latest addition to my ever growing list of projects on Github is Blankit – a jQuery plugin for adding target=”_blank” to any matching elements.
When is WordPress the right tool for the job?
Over the past few years I’ve had the good fortune to work with a wide range of projects, from small single person business blogs to multinational systems. Interestingly, a common factor through all these projects has been “Can it be done quicker in WordPress?”.
Preset Cocos2d, Box2d and LevelHelper project now on Github
Check out my already-set-up project on Github to be able to roll out a working Cocos2d powered game, taking advantage of the Box2d physics engine and the LevelHelper scenes.